Modular GameMode

The AModularGameMode inherits AGameModeBase, adding methods to create, find and change phases.

An UGameModePhase is constructed automatically by the AModularGameMode. To determine which UGameModePhase are instantiated and available for the game, they should be placed in the AvailablePhases array of the AModularGameMode.

Available methods

These are the methods available in the AModularGameMode:

Blueprint Methods Image