Release Notes

The plugin is currently in BETA status. As such, some breaking changes are expected between different versions.

There are no more planned updated after v1.0, excluding bugfixes that will happen along the whole life of the product.

v1.0

Compatible with Unreal Engine versions 5.4, 5.5 and 5.6.

This updates fixes a crash when passing a null pointer to the AModularGameState::IsPhaseActive method.

This release also marks the plugin as Production Ready, as it has been tested in a released game.

v0.2

Compatible with Unreal Engine versions 5.4 and 5.5.

This updated adds dynamic loading/unloading of phases.

The example project is also expanded to showcase the new dynamism of loading/unloading phases.

v0.1

Only compatible with Unreal Engine 5.4.

This is the first public release of the plugin.